tychoGUI
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mainwindow.cpp
Go to the documentation of this file.
1
#include "
mainwindow.h
"
2
#include "
ui_mainwindow.h
"
3
#include "
help1.h
"
4
#include "
local_simulation.h
"
5
#include "
configure_path.h
"
6
7
8
#include <QFileDialog>
9
#include <QFile>
10
#include <QTextStream>
11
#include <QString>
12
#include <QScrollArea>
13
#include <iostream>
14
18
MainWindow::MainWindow
(QWidget *parent) :
19
QMainWindow(parent),
20
ui(new Ui::
MainWindow
)
21
{
22
ui
->
setupUi
(
this
);
23
24
//scrollbars
25
QScrollArea *
const
scroll(
new
QScrollArea);
26
scroll->setWidget(
ui
->
frame
);
27
setCentralWidget(scroll);
28
29
30
//menus
31
connect(
ui
->
actionQuit_2
, SIGNAL(triggered()),
this
, SLOT(
quit
()));
32
connect(
ui
->
actionOpen_2
, SIGNAL(triggered()),
this
, SLOT(
openfile
()));
33
connect(
ui
->
actionSave_Parameterfile
, SIGNAL(triggered()),
this
, SLOT(
savefile
()));
34
connect(
ui
->
actionLocal_Simulation
, SIGNAL(triggered()),
this
, SLOT(
open_local_simulation
()));
35
connect(
ui
->
actionReset
, SIGNAL(triggered()),
this
, SLOT(
reset_gui
()));
36
connect(
ui
->
actionTycho_GUI
, SIGNAL(triggered()),
this
, SLOT(
open_about
()));
37
connect(
ui
->
actionConfigure_Path
, SIGNAL(triggered()),
this
, SLOT(
open_configure_path
()));
38
39
40
//helpbuttons
41
connect(
ui
->
help_1
, SIGNAL(clicked()),
this
, SLOT(
open_help1
()));
42
connect(
ui
->
help_2
, SIGNAL(clicked()),
this
, SLOT(
open_help2
()));
43
connect(
ui
->
help_3
, SIGNAL(clicked()),
this
, SLOT(
open_help3
()));
44
connect(
ui
->
help_4
, SIGNAL(clicked()),
this
, SLOT(
open_help4
()));
45
connect(
ui
->
help_5
, SIGNAL(clicked()),
this
, SLOT(
open_help5
()));
46
connect(
ui
->
help_6
, SIGNAL(clicked()),
this
, SLOT(
open_help6
()));
47
connect(
ui
->
help_7
, SIGNAL(clicked()),
this
, SLOT(
open_help7
()));
48
connect(
ui
->
help_8
, SIGNAL(clicked()),
this
, SLOT(
open_help8
()));
49
50
51
//for the IC files and the output directory
52
initiate_ic_files
();
53
connect(
ui
->
ic_density
, SIGNAL(clicked()),
this
, SLOT(
ic_density
()));
54
connect(
ui
->
ic_temperatur
, SIGNAL(clicked()),
this
, SLOT(
ic_temperature
()));
55
connect(
ui
->
ic_velocity
, SIGNAL(clicked()),
this
, SLOT(
ic_velocity
()));
56
connect(
ui
->
ic_wind
, SIGNAL(clicked()),
this
, SLOT(
ic_wind
()));
57
connect(
ui
->
ic_obstacle
, SIGNAL(clicked()),
this
, SLOT(
ic_obstacle
()));
58
connect(
ui
->
ic_marker
, SIGNAL(clicked()),
this
, SLOT(
ic_marker
()));
59
connect(
ui
->
ic_soundemitter
, SIGNAL(clicked()),
this
, SLOT(
ic_soundemitter
()));
60
connect(
ui
->
output_path
, SIGNAL(clicked()),
this
, SLOT(
output_path
()));
61
62
//the save, open and reset button on the mainwindow
63
connect(
ui
->
save
, SIGNAL(clicked()),
this
, SLOT(
savefile
()));
64
connect(
ui
->
open
, SIGNAL(clicked()),
this
, SLOT(
openfile
()));
65
connect(
ui
->
reset
, SIGNAL(clicked()),
this
, SLOT(
reset_gui
()));
66
67
//section to prevent wrong usage
68
ic_logic
();
69
connect(
ui
->
initial_conditions
, SIGNAL(currentIndexChanged(
int
)),
this
, SLOT(
ic_logic
()));
70
71
//the inflow settings are disabled by default
72
ui
->
inflow_velocity
->setDisabled(
true
);
73
ui
->
inflow_density
->setDisabled(
true
);
74
ui
->
inflow_temperature
->setDisabled(
true
);
75
ui
->
wind_boundary_0
->setDisabled(
true
);
76
ui
->
wind_boundary_1
->setDisabled(
true
);
77
connect(
ui
->
bound_down
,SIGNAL(currentIndexChanged(
int
)),
this
, SLOT(
boundary_logic
()));
78
connect(
ui
->
bound_up
,SIGNAL(currentIndexChanged(
int
)),
this
, SLOT(
boundary_logic
()));
79
connect(
ui
->
bound_left
,SIGNAL(currentIndexChanged(
int
)),
this
, SLOT(
boundary_logic
()));
80
connect(
ui
->
bound_right
,SIGNAL(currentIndexChanged(
int
)),
this
, SLOT(
boundary_logic
()));
81
connect(
ui
->
bound_front
,SIGNAL(currentIndexChanged(
int
)),
this
, SLOT(
boundary_logic
()));
82
connect(
ui
->
bound_back
,SIGNAL(currentIndexChanged(
int
)),
this
, SLOT(
boundary_logic
()));
83
84
//dimension_logic
85
dimension_logic
();
86
connect(
ui
->
dimension
,SIGNAL(currentIndexChanged(
int
)),
this
, SLOT(
dimension_logic
()));
87
88
//gravity_logic
89
gravity_logic
();
90
connect(
ui
->
gravity_on
, SIGNAL(clicked()),
this
, SLOT(
gravity_logic
()));
91
connect(
ui
->
gravity_off
, SIGNAL(clicked()),
this
, SLOT(
gravity_logic
()));
92
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//windemitter_logic
94
windemitter_logic
();
95
connect(
ui
->
wind_emitter_on
, SIGNAL(clicked()),
this
, SLOT(
windemitter_logic
()));
96
connect(
ui
->
wind_emitter_off
, SIGNAL(clicked()),
this
, SLOT(
windemitter_logic
()));
97
98
//obstacle_logic
99
obstacle_logic
();
100
connect(
ui
->
obstacle_on
, SIGNAL(clicked()),
this
, SLOT(
obstacle_logic
()));
101
connect(
ui
->
obstacle_off
, SIGNAL(clicked()),
this
, SLOT(
obstacle_logic
()));
102
103
//marker_logic
104
marker_logic
();
105
connect(
ui
->
marker_field_on
, SIGNAL(clicked()),
this
, SLOT(
marker_logic
()));
106
connect(
ui
->
marker_field_off
, SIGNAL(clicked()),
this
, SLOT(
marker_logic
()));
107
108
//soundemitter
109
soundemitter_logic
();
110
connect(
ui
->
Soundemitter_on
, SIGNAL(clicked()),
this
, SLOT(
soundemitter_logic
()));
111
connect(
ui
->
Soundemitter_off
, SIGNAL(clicked()),
this
, SLOT(
soundemitter_logic
()));
112
113
//soundemitter_part2
114
soundemitter_logic_part2
();
115
connect(
ui
->
one_pulse_on
, SIGNAL(clicked()),
this
, SLOT(
soundemitter_logic_part2
()));
116
connect(
ui
->
one_pulse_off
, SIGNAL(clicked()),
this
, SLOT(
soundemitter_logic_part2
()));
117
118
//Aufloesung
119
x_res
= 0;
120
y_res
= 0;
121
z_res
= 0;
122
123
resolution_is_yet_determined
=
false
;
124
}
125
126
MainWindow::~MainWindow
()
127
{
128
delete
ui
;
129
}
130
131
void
MainWindow::quit
()
132
{
133
134
qApp->exit();
135
}
136
140
void
MainWindow::open_local_simulation
(){
141
142
mylocal_simulation
=
new
local_simulation
;
143
mylocal_simulation
->show();
144
}
145
149
void
MainWindow::open_help1
(){
150
151
myhelp1
=
new
help1
;
152
myhelp1
->show();
153
154
}
155
159
void
MainWindow::open_help2
(){
160
161
myhelp2
=
new
help2
;
162
myhelp2
->show();
163
164
}
165
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void
MainWindow::open_help3
(){
170
171
myhelp3
=
new
help3
;
172
myhelp3
->show();
173
174
}
175
179
void
MainWindow::open_help4
(){
180
181
myhelp4
=
new
help4
;
182
myhelp4
->show();
183
184
}
185
189
void
MainWindow::open_help5
(){
190
191
myhelp5
=
new
help5
;
192
myhelp5
->show();
193
194
}
195
199
void
MainWindow::open_help6
(){
200
201
myhelp6
=
new
help6
;
202
myhelp6
->show();
203
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}
205
209
void
MainWindow::open_help7
(){
210
211
myhelp7
=
new
help7
;
212
myhelp7
->show();
213
214
}
215
219
void
MainWindow::open_help8
(){
220
221
myhelp8
=
new
help8
;
222
myhelp8
->show();
223
224
}
225
229
void
MainWindow::open_about
(){
230
231
myabout
=
new
about
;
232
myabout
->show();
233
234
}
235
236
240
void
MainWindow::open_configure_path
(){
241
242
myconfigure_path
=
new
configure_path
;
243
myconfigure_path
->show();
244
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}
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1.8.1.1